Category Archives: Rendering

Timber Interior

In my last post I promised interiors.  I’m still working on things, in other words this is a work in progress, here’s an interior.   Sitting at the dinning room table looking across into the kitchen.  The rendering took about 28 hours to render.  There are a lot of lights and glass in this view of the model so calculation time is very long.  Most of the modeling was done in ArchiCAD and the rendering was done in Cinema 4D.

Twilegar-C4D MASTER 2016-04-21 kitchen4ed

Heavy Timber Update

Here’s an update to the heavy timber project I posted a while back.  We are still working on this and I hope to have some interiors soon.  We’ll have to see how things go.  I’m modeling this in ArchiCAD and then doing the final renderings in Cinema 4D.  There’s a few things that are easier for me in C4D.  Like landscape and water and etc.  Somehow all the materials look better also, that could just be me.  Since I’ve been using C4D for a number of years I have a pretty good collection of materials, landscape and all.

Country Living

It’s been a while since I posted here so I thought share something I’m currently working on.  I’m calling this County Living – though it’s not necessarily made for that.  It’s feels a bit like county charm.

This also gives me an opportunity to play with ArchiCAD’s new Cinerender engine which has a nice little feature that lets you render in white giving the model a mass model feel with out a lot of detail.

Metro Park

Here’s a rendering I did last night of the Metro Park building.  I did this project with Allen-Millo Architects in Salt Lake City.  The project has never been built and I don’t know if it ever will be.  I did this project in my favorite BIM tool – ArchiCAD, and rendered it in Artlantis.  It was a pretty interesting multi-use project with a mix of retail, office and residential spaces and had a green roof which was accessible from the residential units on the top floor of the building.  If memory serves I worked on this in 2006.  I’ll mention also that I rendered this using the Maxwell Render Engine.

Metro Park6-v17-1_Front path_1max